V-Ray for NUKE introduces a new approach to lighting and compositing that integrates production-quality ray traced rendering into NUKE and NUKEX. Take advantage of V-Ray's lighting, shading, and rendering tools inside NUKE's node-based workflow.
V-Ray for NUKE Key Features
Rendering
• Multithreaded CPU rendering
• Highly optimized, adaptive ray tracing
• Precise path traced global illumination
Render elements
• 36 beauty, matte, and utility render elements
Geometry
• NUKE ReadGeo – Alembic, FBX, & OBJ
• V-Ray proxy objects – Alembic & vrmesh
• V-Ray scene files – vrscene
Lights
• HDR image-based environment lights
• Rectangular & spherical area lights
• Mesh lights
• Photometric IES lights
• Ambient light
• NUKE lights – Light, Direct, Point, and Spot nodes
Materials
• Physically-based materials
• Multi-layered materials
• Subsurface scattering & skin material
• Car paint material
• Material overrides
• NUKE shaders – Diffuse, Emission, Displacement, UVTILE
Textures
• Memory efficient tiled EXR and TX files
• Displacement & subdivision
• Dirt & occlusion
• Fresnel
• Ptex
• Utility & override textures